

And ways of refilling faster by methods like press gang which converts 1 pop to troops.Įvery ship carries some troops on them even without modding (although I design dedicated troop carriers with no guns and just engines and troops). There are ways of increasing this count per system by building bunkers etc. Your empire has manpower (troop count) on every planet which refills as a portion of your population grows. Have not yet tried bringing O2G bombardment systems - but surely that shouldn't be needed to stop regen?.Have an active blockade - but their ships seem to occasionally slip through anyway (like the ships on the right, leaving another system I've blockaded).On the defensive, my manpower has always appeared frozen under ongoing invasion, never regenerating, and it doesn't seem to make sense thematically either since you supposedly blockade the system.Īm I missing something, like a special ability of the Vodyani, or something I need to do to lock down their regen? Have I just encountered a bug? What do? But every turn, their planetary defense force manpower is restored to full, making it an endless slog until I possibly get enough tech to wipe them out in one round. Sent out my fleets and crushed theirs, then started blockading their systems, and invading every turn, dealing terrible terrible damage to their ground defenses. I've picked up the game and somehow managed to survive into the mid-game, where I started going on the offensive against the Vodyani to my south after they tried and barely failed to take my frontier planets.
